Platform: Hololens Team: Angela Zhang(Programmer), Hannah Baxter (Programmer),
Zhiqi Zhao (Producer & Sound)), Shiyu Wang (Artist), Nancy Xing (Artist) My Role: Game Design/ Game Art Timeline: Sep - Oct 2021 (2 Week2)
Created a series of two AR games on Hololens that are consistent, highly interactive, and engaging experience that lets naïve guests feel like they
have a lot of freedom in the choices they make. Used indirect control to make the worlds seem larger and richer than it really is.