Project Details: MonsterVille

    Personal Project
    My Role: Game Design/ UX Design / Concept Art
    Timeline: May - Aug 2020

    MonsterVille is a cognitive behavioral game designed to treat Social Anxiety disorder through playing a series of systematic desensitization mini games and find support groups. The main target users are teenagers with relatively mild symptoms. The purpose of this game is to be both theraputic to the patient and educational to the people through being volunteers and evoke their awareness about mental disorders.
Background Research
Persona & UX Journey
Game Concept
Flow Chart
Map Design
Level Design
Character Design
UI Design
Scene Design
User Feedback

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