Nancy Xing

Alice in "Wonderland"

Game · 2D Art & Animation

Role
2D Artist & Animator
Timeline
2021
Context
Team game project, CMU ETC
Scope
Character design · Animation · Environment art
Alice in Wonderland — character and monster design with animation sprite sheets

The quotes are the point: this Wonderland is a dark dungeon, and Alice explores it by torchlight. For this team game project I created the 2D art — the wide-eyed Alice and the skull-collared monster, full animation sprite sheets (walking, hurting, and dying for Alice; walking and attacking for the monster), and the app icon.

Characters, props & the world

Beyond the characters, I designed the environment set — the monstrous stone sculpture, shelves and wooden boxes as obstacles, and the torch whose light carves the visible circle out of the dark. The screenshots show how the lighting turns exploration into tension.

Environment design — sculpture, props, torch and light — with screenshots from the game world
The sculpture, props, and torchlit screenshots from the game world.

In motion

Gameplay — torchlight, keys, and things that bite.