I'm a co-founder and design lead at Compute Labs, where I design the platform that turns enterprise GPUs into yield-bearing digital assets, from live operations dashboards to the design system the whole team builds on. Before that, I designed enterprise SaaS at VMware, projects for the United Nations, and agency-side design at Deeplocal, Omnicom Group, and Capgemini. I graduated from Carnegie Mellon with a master's from its Entertainment Technology Center.
GPU compute is the scarcest resource in AI, but investing in it used to require owning a data center. I co-founded Compute Labs to change that, and lead all of its design. I built the design system, shipped our fin-tech products, crafted the brand and marketing materials, tightened countless small details, and made the brand feel more coherent as it kept growing.
I led end-to-end design of the platform turning a neocloud operator's scattered materials into a fundable deal package, and giving investors diligence they can actually trust. I had a ton of fun executing on it, pushing PRs, and helping it grow quickly.
In the world's densest networking software, shipping change can't be all-or-nothing. I designed the feature-flag experience for the NSX SaaS portfolio to let teams roll out new capability safely, one deliberate switch at a time.
The UN's 17 Sustainable Development Goals feel abstract right up until you can play with them. I designed a web app where players shape a virtual city's policies around the goals and watch the consequences unfold, turning global targets into choices you can feel.
Kids don't follow lessons; they follow stories. For LEGO Education, I created key visuals, storytelling directions, and learning content that keeps students watching, and building.
Role
Designer
Scope
Education content · Animation direction · Storytelling