Nancy Xing

Jell-O Lab

Mixed Reality · Mobile AR

Client
Jell-O · Deeplocal
Role
UX/UI Designer
Timeline
2023
Scope
Mobile AR · Service design
Jell-O Lab — a mixed reality mobile experience for family bonding

A mixed reality mobile experience to promote family bonding and enable digital transformation for the Jell-O brand. Jell-O Creature Lab is a Deeplocal-partnered project focused on turning traditional Jell-O into a playful mobile AR experience that promotes interactive play among kids and parents.

I was the UX/UI designer on the team, leveraging the playful nature of jello and seamlessly blending physical and mixed-reality interactions into an immersive gaming experience.

Jell-O Creature Lab project overview

Design process

Design process for Jell-O Lab

Mapping the whole journey

My first step was to map out and visualize the entire user journey, including physical and digital interactions, to ensure a seamless and engaging experience. It helped identify touchpoints, pain points, and opportunities to deliver a holistic, delightful gaming service.

Stage 1 — physical: making jello

Service blueprint stage 1: the physical experience of making jello

Stage 2 — augmented reality

Service blueprint stage 2: the augmented reality experience

Stage 3 — physical & digital

Service blueprint stage 3: the hybrid physical and digital experience

Stage 4 — post-game

Service blueprint stage 4: the post-game experience

Wobbly, but legible

I then crafted a high-fidelity UI design system, adhering to two core principles:

The Jell-O Lab UI design system

The experience, step by step

Step 1 begins with a tactile journey: families receive an immersive experience package, accompanied by captivating 3D animations within the app.

Step 1 — unboxing the experience package with 3D animations

Step 2 dives into augmented reality: scanning the cut-out jello brings it to life within the AR game, inviting users to embellish it with expressive eyes and a delightful mouth.

Step 2 — scanning the jello and personalizing the creature in AR

Step 3 offers a hybrid encounter: users cut out jello in various colors and feed it to their jello creature, teaching their virtual companion different emotions and fostering an engaging bond.

Step 3 — feeding the jello creature and teaching it emotions

The final step invites users to capture a memorable photo alongside their lovable jello monster — immortalizing the bond forged throughout the journey.

Step 4 — taking a photo with the jello monster

30 players, one open house

The game underwent extensive playtesting with a diverse audience of 30 participants. A successful playtest was also conducted during an open house at the client's venue, where the game received overwhelmingly positive feedback.

Playtesting sessions

What I'd carry forward